Saturday, 11 October 2008

Training in tibia games

As mentioned earlier for several times, knights grow strong in melee(close range) skills. After you have chosen a weapon class for yourself, you should start
tibia power leveling the corresponding skill. Training is supposed to increase your attack and your shielding skills. You can train your skills with monsters or players (only monsters on non-PvP servers). If you train with a person, you should pick someone you can really trust. If you train with a monster, you should pick one that can't hit any armor blocks or draw blood from you. In the old times, people used to train against ghouls, since they could heal themselves and did not hit too hard and obtain tibia money. However, nowadays ghouls can drain your health quite quickly.
Weapons. When training your weapon, you only need to draw blood ONCE every 30 hits. After the blood hit, the next 30 hits will slowly increase your melee skill, even if you hit shield and armor blocks. If you do not draw blood after those 30 hits, you will stop gaining melee skills. So drawing blood will reset the counter. This is why I personally suggest that your partner does not have any/much equipment on (except a shield, so that he gains shielding advances) and that you get a weapon that does as little damage to your training partner as possible. After all, you just need to tibia gold those every 20-30 hits. To make this clearer, I will explain it with the Basket & Pool theory that Rashida used:

No comments: